Suggestion: textures
#4
and one more thing, can you make invisible texture which will not be rendered? In some cases, it would help to process less surfaces.

as I understand every brush viewed as a separate object in the world, for exemple the pillar has a lower and upper surfaces that are not needed render, less surfaces - less shadow on the unnecessary surfaces (as I understandDodgy)

http://f4.s.qip.ru/iaKREao0.png
Reply


Messages In This Thread
Suggestion: textures - by zeromapping - 11-18-2015, 08:55 AM
RE: Suggestion: textures - by NorthOfEarth - 11-18-2015, 04:01 PM
RE: Suggestion: textures - by zeromapping - 11-19-2015, 08:51 AM
RE: Suggestion: textures - by zeromapping - 11-19-2015, 12:10 PM